Kit: wand maker Cost: 60 practices
Classes: mage wizard
Races: dragon human elf dwarf giant ogre lasher kender goblin half-elf yinn volare rockbiter faerie gargoyle
Minimum Attributes: INT 17 WIS 14 DEX 15 CHA 16
Skills/Groups: 'infuse'
The wand maker kit allows the mage or wizard to infuse certian spells onto
the wand. This can only be done in a mage lab, and requires a one of five
special wands.
These wands are:
- wand of pine
- wand of apple
- wand of oak
- wand of willow
- wand of yew
The wands of pine and apple are available in Midgaard. The other three
can be found in various locations through out the land.
see also: infuse
INFUSE
The infuse skill is used by wand makers to put the magical energy of certian
spells on to a special wand.
The syntax for infuse is: infuse <spellname> <wand to use>
The different wands offer different levels of difficulty to the wand maker.
Some are also more powerful and can hold more charges than others.